Structs
A struct groups related fields under one named type. Unlike a class in Java, C++, or every other language on this site, a struct has no methods, no constructors, and no access control — it's purely a way to bundle data together, and every field is directly accessible.
main.c
Try it yourself →#include <stdio.h>
struct Point {
int x;
int y;
};
int main() {
struct Point p = {3, 4};
printf("%d %d\n", p.x, p.y);
return 0;
}Output
3 4
Next: dynamic memory — malloc, free, and the heap: the mechanism every other language's garbage collector exists to automate away.
Practice exercise
Define a struct Book with fields title (a char array of size 50) and pages (int). Create a Book with title "Dune" and pages 412, then print both with printf.