Generics
Ek generic function ek aise type ke sath kaam karta hai jo call site par decide hota hai, define hone par nahi. T: PartialOrd + Copy, T ko un types tak restrict karta hai jinhe compare aur copy kiya ja sakta hai — bilkul wahi jo largest ko kaam karne ke liye chahiye, aur kuch nahi.
fn largest<T: PartialOrd + Copy>(items: &[T]) -> T {
let mut largest = items[0];
for &item in items {
if item > largest {
largest = item;
}
}
largest
}
fn main() {
let numbers = vec![10, 25, 3, 47, 8];
println!("largest number: {}", largest(&numbers));
let chars = vec!['y', 'm', 'a', 'q'];
println!("largest char: {}", largest(&chars));
}largest number: 47 largest char: y
Generic structs
Structs bhi generic ho sakte hain — Point<T> kisi bhi type T ke liye kaam karta hai, jahan dono fields same type share karte hain. impl block ka apna T: std::fmt::Display bound sirf describe par apply hota hai, isliye Point khud un types ke sath bhi usable rehta hai jo display nahi ki ja sakti.
struct Point<T> {
x: T,
y: T,
}
impl<T: std::fmt::Display> Point<T> {
fn describe(&self) -> String {
format!("({}, {})", self.x, self.y)
}
}
fn main() {
let int_point = Point { x: 3, y: 4 };
let float_point = Point { x: 1.5, y: 2.5 };
println!("{}", int_point.describe());
println!("{}", float_point.describe());
}(3, 4) (1.5, 2.5)
Aage: error handling — ? se Result ko propagate karna, aur ek custom error type likhna.
Practice Exercise
Ek generic function first<T: Copy>(items: &[T]) -> T likhein jo slice ka pehla item wapas kare, phir first(&[10, 20, 30]) print karein.